Gets the x flip value of a sprite.
Syntax
flip = Sprite X Flip (spriteID)
Description
The x flip of a sprite controls whether or not a sprite is flipped (mirrored) horizontally. spriteID is the number of the sprite. flip is a boolean of whether or not a sprite is flipped.
The x flip of a sprite controls whether or not a sprite is flipped (mirrored) horizontally.
spriteID is the number of the sprite.
flip is a boolean of whether or not a sprite is flipped.